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Drilldown: creatures

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creatures > dexterity: 14-19 & wisdom: 10 & charisma: 11-12

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Act 2 differences (2)
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movement m:
wisdom:
charisma:
occupation:
passives:
Opportunity Attack (47) · Darkvision (18) · Extra Attack (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (10) · Brave (7) · Halfling Luck (7) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Uncanny Dodge (4) · Dwarven Resilience (3) · Ethereal (3) · Incorporeal Movement (3) · Sunlight Sensitivity (3) · Born into Darkness (2) · Evasion (2) · Shadow Ambush (2) · Tenacity (passive feature) (2)

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