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Drilldown: creatures

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creatures > dexterity: 13-15 & charisma: 11-12

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Act 2 differences (2)
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movement m:
dexterity:
charisma:
passives:
Opportunity Attack (100) · Darkvision (57) · Extra Attack (40) · Dwarven Resilience (18) · Hellish Resistance (16) · Fey Ancestry (14) · Sunlight Sensitivity (14) · Duergar Resilience (12) · Superior Darkvision (12) · Gnome Cunning (11) · Shortened Stride (10) · Brave (9) · Halfling Luck (9) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Ethereal (4) · Incorporeal Movement (4) · Tenacity (3) · Tenacity (passive feature) (3)

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