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Drilldown: creatures

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creatures > intelligence: 11-14 & wisdom: 9-10 & charisma: 10-18

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Act 2 differences (2)
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movement m:
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passives:
Opportunity Attack (59) · Darkvision (18) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Extra Attack (14) · Brave (9) · Fey Ancestry (9) · Halfling Luck (9) · None (6) · Evasion (6) · Gnome Cunning (6) · Shortened Stride (6) · Uncanny Dodge (6) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Dwarven Resilience (4) · Reliable Talent (4) · Sunlight Sensitivity (3) · Superior Darkvision (3)

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