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Drilldown: creatures
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Act 3 differences and additions (1) ·
Allandra Grey (1) ·
Elminster (1) ·
Ember Gish'ra M'i'hayk (1) ·
Ember Gish'ra Mir'ic (1) ·
Fist Eostre (1) ·
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High Gish'ra G'imre (1) ·
High Gish'ra K'i'lar (1) ·
High Gish'ra Sh'ari (1) ·
Invoker of Bhaal Grimlark (1) ·
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Kressa Bonedaughter (1) ·
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Radija (1) ·
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Kressa Bonedaughter (1) ·
Lir'i'c (1) ·
M'i'hayk (1) ·
Mir'ic (1) ·
Moss (1) ·
Radija (1) ·
Sh'ari (1) ·
Spellplague (1) ·
Susdera (1) ·
Varone (1) ·
Verik (1)
None (1) ·
Advanced Unarmoured Movement (8) ·
Alert (1) ·
Darkvision (3) ·
Deflect Missiles (passive feature) (8) ·
Dual Wielder (1) ·
Dual Wielder: Bonus Armour Class (1) ·
Empowered Evocation (1) ·
Evasion (8) ·
Experienced And Deadly (1) ·
Extra Attack (11) ·
Focused Conjuration (4) ·
Grave Magic (3) ·
Ki-Empowered Strikes (8) ·
Magic Resistance (3) ·
Martial Arts: Bonus Unarmed Strike (8) ·
Martial Arts: Deft Strikes (8) ·
Martial Arts: Dextrous Attacks (8) ·
Opportunity Attack (20) ·
Psionic Empowerment (8) ·
Sculpt Spells (1) ·
Slow Fall (8) ·
Spell Sniper (4) ·
Stillness of Mind (passive feature) (8) ·
Tenacity (passive feature) (3) ·
Unarmoured Defence (Monk) (8) ·
Unarmoured Movement (8) ·
Watery Guidance (1)
Showing below up to 21 results in range #1 to #21.