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Drilldown: creatures
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Act 3 differences and additions (1) ·
Allandra Grey (1) ·
Baff Elkhorn (1) ·
Bearclaw (1) ·
Duckie Verish (1) ·
Fist Cyril (1) ·
Fist Helena (1) ·
Harper Branthos (1) ·
Invoker of Bhaal Grimlark (1) ·
Invoker of Bhaal Hivune (1) ·
Invoker of Bhaal Horriss (1) ·
Kressa Bonedaughter (1) ·
Lobo Denysse (1) ·
Radija (1) ·
Sahuagin Champion (1) ·
Sarth Baretha (1) ·
Susdera (1) ·
Willinx Jindlebee (1)
Allandra Grey (1) ·
Baff Elkhorn (1) ·
Baretha (1) ·
Bearclaw (1) ·
Branthos (1) ·
Champion of Mahkloompah (1) ·
Cyril (1) ·
Duckie Verish (1) ·
Florrick (1) ·
Grimlark (1) ·
Helena (1) ·
Hivune (1) ·
Horriss (1) ·
Kressa Bonedaughter (1) ·
Lobo Denysse (1) ·
Radija (1) ·
Susdera (1) ·
Willinx Jindlebee (1)
None (1) ·
Brutal Critical (3) ·
Danger Sense (3) ·
Darkvision (9) ·
Dual Wielder (1) ·
Dual Wielder: Bonus Armour Class (1) ·
Extra Attack (13) ·
Fast Movement (3) ·
Feral Instinct (3) ·
Fey Ancestry (2) ·
Fishfolk Faithful (1) ·
Focused Conjuration (3) ·
Githborn Psionic Weapon (1) ·
Githyanki Parry (1) ·
Gnome Cunning (4) ·
Grave Magic (5) ·
Magic Resistance (1) ·
Opportunity Attack (17) ·
Relentless Rage (3) ·
Scenting Blood (1) ·
Sculpt Spells (1) ·
Shortened Stride (4) ·
Spell Sniper (3) ·
Tenacity (passive feature) (5) ·
Unarmoured Defence (Barbarian) (3) ·
Watery Guidance (1)
Showing below up to 18 results in range #1 to #18.