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Drilldown: creatures
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Act 3 differences and additions (1) ·
Allandra Grey (1) ·
Duckie Verish (1) ·
Flind (1) ·
Gondian Menalda (1) ·
Havkelaag (1) ·
Hogi Nuners (1) ·
Intelligent Sentinel (1) ·
Jaryd (1) ·
Justiciar Crusader (1) ·
Justiciar Crusader Nightmist (1) ·
Justiciar Crusader Owltalon (1) ·
Kressa Bonedaughter (1) ·
Radija (1) ·
Slayer (1) ·
Spectator (1) ·
Susdera (1) ·
Water Elemental (1) ·
Willinx Jindlebee (1)
Allandra Grey (1) ·
Duckie Verish (1) ·
Flind (1) ·
Florrick (1) ·
Havkelaag (1) ·
Hogi Nuners (1) ·
Intelligent Sentinel (1) ·
Jaryd (1) ·
Justiciar Crusader (1) ·
Kressa Bonedaughter (1) ·
Menalda (1) ·
Nightmist (1) ·
Owltalon (1) ·
Radija (1) ·
Slayer (1) ·
Spectator (1) ·
Susdera (1) ·
Water Elemental (1) ·
Willinx Jindlebee (1)
None (1) ·
Beholder (1) ·
Dark Justiciar (1) ·
Dwarf (1) ·
Elemental (1) ·
Elf (2) ·
Gnoll (1) ·
Gnome (2) ·
Halfling (1) ·
Human (6) ·
Monstrosity (1) ·
Undead (1)
None (1) ·
Born into Darkness (2) ·
Brave (1) ·
Dark Vengeance (3) ·
Darkvision (7) ·
Draconic Ancestry: Silver (Cold) (1) ·
Draconic Resilience (1) ·
Dual Wielder (1) ·
Dual Wielder: Bonus Armour Class (1) ·
Duergar Resilience (1) ·
Dwarven Resilience (1) ·
Elemental Affinity: Damage (1) ·
Extra Attack (8) ·
Fey Ancestry (2) ·
Gnome Cunning (2) ·
Grave Magic (5) ·
Halfling Luck (1) ·
Improved Extra Attack (1) ·
Living Shadow (2) ·
Magic Resistance (1) ·
Opportunity Attack (17) ·
Paragon of Intelligence (1) ·
Permanently Armed (1) ·
Sculpt Spells (1) ·
Shadow Ambush (2) ·
Shar's Sight (2) ·
Shortened Stride (2) ·
Slayer's Extra Attack (1) ·
Stone Camouflage (1) ·
Sunlight Sensitivity (2) ·
Sunlight Weakness (1) ·
Superior Darkvision (2) ·
Tenacity (2) ·
Tenacity (passive feature) (5) ·
Watery Guidance (1)
Showing below up to 19 results in range #1 to #19.