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Drilldown: conditions

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conditions > status groups : SG_Polymorph_BeastShape or SG_WeaponCoating or None

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status groups: (Click arrow to add another value)
creature actions:
None (888) · Fly (class action) (5) · Elemental Warp (4) · Enhanced Jump (3) · Jugular Strike (3) · Arachnid Jump (2) · Beak Attack (Dire Raven) (2) · Bite (Dire Wolf) (2) · Bite (Panther) (2) · Claws (Cat) (2) · Dancing Lights (Deep Rothé) (2) · Gore (Deep Rothé) (2) · Meow (2) · Pounce (2) · Prowl (2) · Rend Vision (Dire Raven Wild Shape) (2) · Rush (Boar) (2) · Tusk Attack (Boar) (2)
condition name:
None (829) · Blinded (3) · Despair: Apathy (2) · Difficult Terrain (2) · Encrusted with Frost (2) · Moonbeam (2) · Poisoned (2) · Prone (2) · Resistant to Poison Damage (2) · Silenced (2)
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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