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Drilldown: condition sources

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condition sources > template : area or pass & duration: None

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condition inflicted:
Difficult Terrain (9) · Light (4) · Temporary Hit Points (8) (3) · Blinded (2) · Difficult Terrain: Vines (2) · Electrocuted (2) · Invisible (2) · Longstrider (2) · Non-Lethal Damage (2) · Prone (2) · Silenced (2) · Temporary Hit Points (15) (2) · Temporary Hit Points (3) (2) · Wet (2)
template: (Click arrow to add another value)
parent:
parent template:
duration: (Click arrow to add another value)

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