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Drilldown: condition sources

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condition sources > template: pass & duration : 50 or None

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condition inflicted:
Light (4) · Temporary Hit Points (8) (3) · Invisible (2) · Longstrider (2) · Non-Lethal Damage (2) · Temporary Hit Points (15) (2) · Temporary Hit Points (3) (2)
template: (Click arrow to add another value)
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