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Possession

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Generic Control.webp

Possession is a level 5 enchantment spell. This spell allows spellcasters to possess a creature, forcing it to do their bidding and dealing Damage TypesNecrotic damage every turn. It cannot be learned by players and is only used by NPCs.

Description

Possess a creature, forcing it to act according to your will and dealing 4d8Damage TypesNecrotic damage to it every turn.

While possessing another creature, you cannot be targeted by spells or attacks.

Properties

Cost
Action
Details
CHA Save (DC 15)
 Range: 18 m / 60 ft
Recharge: Per turn

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Malefic Possession

Malefic Possession Malefic Possession

Duration: 10 turns

DC 15  Charisma saving throw

  • The affected entity acts according to the Possessing Possessing ghost's will and takes 4d8Damage TypesNecrotic damage each turn until it dies or is Turned Turned.

How to learn

(Information not yet added.)