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Helldusk Helmet
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Helldusk Helmet is a very rare Headwear that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use Immolating Gaze to frighten enemies.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
Properties
Rarity: Very rare
Weight: 1 kg / 2 lb
Price: 570 gp
UID
MAG_Infernal_Metal_HelmetUUID
1c198060-6b6a-41c5-82ce-a3d3c3d76404
Special
The wearer of this item gains:
- Attackers can't land Critical Hits on the wearer.
)
(- Sear and a target with nothing but your glower. (
Recharge: Short rest.)
- Infernal Sight
- You can see in magical and ordinary darkness up to a range of
12 m / 40 ft. You cannot be .
- Magical Durability
- The wielder has a +2 bonus to
Saving throws against spells.
Where to find
- House of Hope X: -6482 Y: 2939: In Raphael's Vault across from the entrance to the Boudoir
Notes
- It is necessary to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile.
Bugs
- Infernal Sight does not see through magical darkness; it only grants immunity to and does not provide the cone of light that could otherwise be aqcuired by obtaining the Darkvision effect from a different source, such as a spell or from having the passive innately via race.