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Conjure Elemental: Water Myrmidon

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Conjure Elemental Water Myrmidon.webp

Conjure Elemental: Water Myrmidon is a level 6 conjuration spell. This spell is a variant of Conjure Elemental Conjure Elemental that allows spellcasters to summon a Water Myrmidon.

Description

The myrmidon can cast Hiemal Strike Hiemal Strike, Healing Vapours Healing Vapours, and Explosive Icicle Explosive Icicle.

Properties

Cost
Action + Level 6 Spell Slot
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Creature: Water Myrmidon

Portrait Water Myrmidon.png
Portrait Frame.png

STR

18
(+4)

DEX

14
(+2)

CON

16
(+3)

INT

8
(-1)

WIS

10

CHA

10

HP Icon.png Hit Points

127

Creature AC Icon.png Armour Class

18

Hiemal Strike Hiemal Strike ()
Pierce a creature with your frost-rimed trident and Chill Chill it.
Explosive Icicle Explosive Icicle ()
Hurl three tridents forged of glistening ice that pierce targets and create ice surfaces on impact.
Healing Vapours Healing Vapours ()
Exude water vapour with your general elemental dampness, healing nearby creatures for 2d8hit points.
Elemental Warp Elemental Warp ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Fly Fly ()
Fly to a target position

How to learn

This spell is a variation of:
Conjure Elemental Conjure Elemental

Notes

External Links[edit | edit source]