Ad placeholder
Arcane Echomalefaction
Jump to navigation
Jump to search
Arcane Echomalefaction is a passive feature that applies reverberation on enemies after applying a condition.
Description
When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of .[ See: Bugs]
Condition: Reverberation
Duration: 2 turns
- Affected entity has a -1 penalty to Strength, Dexterity, and Constitution
Saving throws per remaining turn.
- When the entity has 5 or more turns of Reverberation, it takes 1d4
Thunder damage and must succeed a DC 10
Constitution saving throw or fall . The condition is removed afterward.
How to learn
Granted by the equipment:
Notes
- Some conditions, such as the Coruscation Ring's Radiating Orb, do not trigger Arcane Echomalefaction.
- Knocking an enemy Prone, either by spells like Ice Knife or by them walking on Ice created by the boot's wearer, does not trigger Arcane Echomalefaction.
Bugs
- Due to a hidden condition that gets applied when a ranged weapon attack misses, this passive effect will apply even though it appears it should not.