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Surfaces
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Surfaces are a type of area. It is a flat layer of some type of substance that covers the ground, and has a unique effect when a creature steps on it. Many abilities and magical effects can create a surface, and they can sometimes be removed or converted into different surfaces with other elements or substances. The effects of surfaces can be avoided with abilities such as Fly.
The player can Dip their weapon into Fire and Hellfire surfaces to receive Dipped in Fire, and Simple Toxin surfaces to receive Dipped in Poison.
Ice, Lava and Web surfaces also impose Difficult Terrain, which doubles the cost of moving while on the surface.
Types of surfaces[edit | edit source]
Surface | Effects |
---|---|
Acid |
|
Alcohol |
|
Ash | |
Blood |
|
Black Tentacles | |
Caustic Brine | |
Electrified Water | |
Fire |
|
Grease |
|
Hellfire |
|
Holy Fire | |
Ice |
|
Lava | |
Mind Flayer Blood |
|
Mud |
|
Mysterious Liquid |
|
Oil |
|
Plant Growth |
|
Purple Worm Poison | |
Serpent Venom | |
Sewage |
|
Shadow-Cursed Vines | |
Simple Toxin |
|
Smokepowder | |
Spikes | |
Twisting Vines |
|
Unstable Blood |
|
Water |
|
Web |
|
Wyvern Poison |
Bugs[edit | edit source]
- If creature is already on the surface, creating new surface doesn't affect the creature. For example, if you throw water on the creature and cast Evard's Black Tentacles, creature will not affected by the tentacles, unless they move around on their turn. This includes blood, which means if you use Arrow of Acid to a living creature, targeted creature won't have Acid condition, because the weapon damage made it spill blood first and then the Acid surface created.