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Andorn

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Andorn is one of the bandits raiding the Overgrown Ruins dungeon in Act One.

Involvement[edit | edit source]

If approached from within the ruins, he is instantly hostile to the party as he spots them. Alternatively, he can be spoken to through the door from the outside.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Shortsword
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Shortsword
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against.

Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range

Difficulty changes[edit | edit source]

  • Andorn cannot make attacks of opportunity in Explorer difficulty
  • On Balanced difficulty and below, Andorn's attacks cannot critically hit.

Notable Loot[edit | edit source]

External links[edit | edit source]