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Haste

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Haste is a level 3 transmutation spell. This spell allows spellcasters to allow their allies to become Hastened Hastened.

Description

Target yourself or an ally to become Hastened Hastened. The creature has a +2 bonus to Armour Class Armour Class, Advantage Icon.png Advantage on Dexterity Saving throws, its Movement Speed is doubled, and can take one additional Action per turn.

When the condition ends, the creature becomes Lethargic Lethargic.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 9 m / 30 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Hastened

Hastened Hastened

Duration: 10 turns

Condition: Lethargic

Lethargic Lethargic

Duration: 1 turn

How to learn

Classes:

Granted by the following items:

Notes

  • Casting another Concentration Concentration spell while already concentrating on Haste will immediately trigger the Lethargic Lethargic condition, causing the new spell to end immediately alongside the caster losing the spell slot used for it.
  • Gontr Mael grants an altered version of the Haste spell: while it does not trigger Lethargic Lethargic when it ends, it only lasts for 5 turns instead of 10. Recharge: Long rest
  • While the description of Haste states that it doubles the target's movement speed, it actually only adds 9 m / 30 ft to their total.
  • The granted extra Action is significantly stronger than the one granted by the tabletop version of the spell. That action can instead only be used to take the Dash, Disengage, or Use an Object actions, or to take a special version Attack action that can only be used for one weapon attack.
    • Honour mode largely returns the granted extra Action to tabletop functionality.
  • The incantation for Haste is Provolo, Latin for "fly forth" or "rush out".

Visuals

External links[edit | edit source]