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Belm
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Belm is a very rare +2 Scimitar that grants the Whirlwind Attack and Perfectly Balanced Strike weapon actions.
Faded but still legible, the mark of a Kara-Turan forgemaster adorns the pommel of this exquisite sword. Light as a robin's wing, quick as a gnomish wit, this weapon has unseamed many foes - and will continue to, in the correct hands.
Properties
- Damage
- 1d6 + 2 (3~8) + Strength or Dexterity modifier Slashing
- Details
- Rarity: Very Rare
- Enchantment: + 2
- One-Handed
- Finesse
- Light
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 480 gp
-
UID
MAG_PHB_OfSpeed_ScimitarUUID
d60524f4-583e-4b16-91b2-871221d441cf
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Lacerate ()
Slash at your target's vital points to make it .
Special weapon actions
This weapon also grants the following:
- Whirlwind Attack ()
Strike out at all nearby foes, making separate Attack rolls against each target.
- Perfectly Balanced Strike ()
Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
Where to find
- Elerrathin's Home: Found in an Opulent Chest in the basement. The chest is in a room behind a DC18 locked bookcase. X: -1572 Y: 976
Notes
- This weapon was originally found in Baldur's Gate 2, and is considered one of the best weapons in that game, as it allowed the wielder to have one more attack with the weapon held in the main-hand per round.
- When Belm is equipped in the offhand, Perfectly Balanced Strike functions as an additional main-hand weapon attack. This attack uses all the stats and on-hit effects of the equipped main-hand weapon including adding your Ability Modifier to the damage without the need of Two-Weapon Fighting. This effect mimics how Belm functioned in Baldur's Gate 2, but does not grant the additional off-hand attack with Belm itself which all weapons granted when dual wielded.