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See also: Jump (Frog)
Jump is a common Bonus Action that allows characters to jump vertically or horizontally, up to a distance determined by their Strength score.
Description
Jump to a destination.
Your Strength affects how far you can jump.
Properties
- Cost:
-
Bonus action +
3 m / 10 ft
Movement
- Details:
-
Range: 4.5 m / 15 ft
Notes
- Jump has a base range of 4.5 m / 15 ft and is increased by 1 m / 3 ft for 2 points of Strength above 10.
- The range can also be increased by a variety of class features, spells, and items:
Effect Bonus jump range +200% ( Duration: 10 turns)
+50% Range: 6 m / 20 ft
Range: 4.5 m / 15 ft
Range: 3 m / 10 ft
Nyrulna
Bonespike Boots
Range: 1.5 m / 5 ft
Corvid Token
The Graceful Cloth
Swiresy Shoes
Monster Slayer Glaive
-50%
- Jumping can cause falling damage from heights of greater than 4 m / 13 ft. Refer to Falling damage for details of how this damage is determined.
- Jumping from a height of around 8 m / 27 ft or higher will cause you to fall upon landing.