Modding:VertexColorMaskSlots
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VertexColorMaskSlots
So when creating outfits/armors/helmets and such we sometimes will want to hide certain parts of the body or make it so those parts aren't hidden such as wanting a tiara not to hide hair.
You will see something like this in the merged.lsf files:
<node id="VertexColorMaskSlots">
<attribute id="Object" type="FixedString" value="Torso" />
</node>
This is the values you can use:
these are case sensitive so must be used how they are written
Fixed String | Image | Description |
---|---|---|
Torso | ||
Shoulders | ||
upperarm | ||
lowerarm | ||
wrists | ||
hands | ||
Thighs | ||
knees | ||
shins | ||
feet | ||
decolletage_01 | the low neckline on an outfit | |
decolletage_02 | the low neckline on an outfit | |
Underwear_Bra | ||
Underwear_Panties | ||
Underwear_Panties_Tail | ||
Private_Parts | ||
ModestyLeaf | ||
Nipple Covers | ||
Sleeves | ||
Never Hide Hair | This is used on headwear where you don't want the hair being hidden. |