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Flaming Sphere

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Flaming Sphere.webp

Flaming Sphere is a level 2 conjuration spell. This spell allows spellcasters to conjure a Flaming Sphere that can attack and burn enemies.

Description

Summon a Flaming Sphere that deals 2d6Damage TypesFire damage to nearby enemies and objects. It also sheds bright light in a 6 m / 20 ft radius, and dim light for an additional 6 m / 20 ft. Duration: 10 turns.

Summon:

Flaming Sphere Icon.webp Flaming Sphere

It receives the following Class Action:

  • Ram Ram: Slam into an enemy creature or object. On a successful Save, the target still takes half damage.

It also receives the following toggleable passive feature:

  • Ablaze Ablaze: When the sphere is ablaze, it leaves behind a Fire Surface and deals 2d6Damage TypesFire to nearby creatures and objects.

Properties

Damage
D6 Fire.png 2d6 (2~12) Damage TypesFire (Dexterity save to halve)
Details
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesFire damage for each Spell Slot Level above 2nd.

How to learn

Classes:

Visuals

External Links