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Thunderwave

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{{SpellPage | name = Thunderwave | image = Thunderwave.webp | level = 1 | school = Evocation | classes = Bard, Druid, Sorcerer, Wizard, Tempest Domain, Arcane Trickster, Eldritch Knight | class learns at level 1 = Bard, Druid, Sorcerer, Wizard, Tempest Domain | class learns at level 3 = Arcane Trickster, Eldritch Knight | summary = This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster. | description = Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage. | action type = action | damage = 2d8 | damage type = Thunder | damage save = Constitution | damage save effect = half | range = melee | aoe = cube | aoe m = 5 | aoe ft = 17 | higher levels = Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesThunder damage for each Spell Slot Level above 1st.

| notes = * Also granted by
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Ring of Absolute Force.
  • This spell is automatically given to the Storm Sorcery Storm Sorcery at level 6.
  • If an affected creature passes the Saving throw, in addition to only taking half damage, they are also not pushed back.]]

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