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Fist of Four Thunders
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Fist of Four Thunders is an action that allows the of the subclass to push creatures and objects away. It is the Monk equivalent of .
Description
Release a wave of thunderous force that pushes away all creatures and objects.
Properties
- Cost:
- 2Ki Points + Action
- Damage:
- 2d8 (2~16) Thunder
- Details:
- AoE: 5 m / 17 ft (Cube)
- CON,Targets still take half damage. Save
How to learn
Classes:
- Class level 3: Way of the Four Elements
Notes
When creatures succeeds in saving, they will not be pushed back, but will still take half the damage.