Ad placeholder
Guardian of Faith (creature)
Jump to navigation
Jump to search
Guardian of Faith | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 7 | |||||||
| |||||||
Race | Construct | ||||||
Type | Construct | ||||||
HP | 60 | ||||||
AC | 20 | ||||||
Movement Speed | 0 | ||||||
Size | Medium | ||||||
Weight | 50kg / 100lbs | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +0 | ||||||
Passive features | |||||||
Character information | |||||||
Location | Rosymorn Monastery | ||||||
Guardian of Faith is a summonable Construct. Acting as immobile sentries, they will attack any enemies that get within range. Of note, Guardians of Faith will take damage with every blow they land. Clerics can use the level 4 Conjuration spell Guardian of Faith to summon this creature.
Abilities
Strike of the Guardian:
Strikes a target with its sword. Also deals 20Radiant damage to itself.
20 Radiant (Dexterity save to halve)
Range: 3 m / 10 ft
Divine Retaliation:
Allows the use of Strike of the Guardian as a Reaction when attacked.
Combat tactics
Notes
One can be found in the Rosymorn Monastery guarding a pile of skeletons. Presumably the Cleric that summoned it is one of those long dead skeletons.