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Wren
Wren | |||||||
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Stats | |||||||
Level 5 | |||||||
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Race | [[Lightfoot Halfling|Lightfoot Halfling]] | ||||||
Type | Humanoid | ||||||
HP | 36 | ||||||
AC | 13 | ||||||
Movement Speed | 7.5m / 25ft | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | 2 | ||||||
Passive features | |||||||
Character information | |||||||
Class | |||||||
Location | Inner Sanctum | ||||||
Experience on kill | 75 | ||||||
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
Wrencan be encountered quite early, though unknowingly so. Inside the Inner Sanctum, she along with her fellow Shadow Druids Olodan and Pinta Wild Shaped as rats. Even with Speak with Animals, they will remain silent and attempt to seem threatening.
When enough evidence of Kagha's schemes with her is revealed, Olodan and her druids will reveal themselves than openly admit to their plans. Weather Kagha is convinced or not to turn against them, he will fight to the death alongside his fellow Shadow Druids.
Attacks and Abilities
Main Hand Attack - Greatclub
Attack roll: +5- Can use Weapon Actions.
Lunar Mend: Level 1
Expand a Level 1 Spell Slot to heal yourself.
Bonus action + Spell Slot
Wild Shape: Bear
Assume the shape of a bear that can Goad enemies into attacking it.
Your bear shape has 19hit points.
Bonus action + Wild Shape Charge
Claws
Lash out with deadly claws.
Attack roll: +5- Used only while in Wild Shape.