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Belm
Belm is a very rare, moderately enchanted (+2) special variant of the Scimitars family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.
Faded but still legible, the mark of a Kara-Turan forgemaster adorns the pommel of this exquisite sword. Light as a robin's wing, quick as a gnomish wit, this weapon has unseamed many foes - and will continue to, in the correct hands.
Properties
- Damage
- 1d6 + 2 (3~8) + Strength or Dexterity modifier Slashing
- Details
- Rarity: Very Rare
- Enchantment: + 2
- One-Handed
- Finesse
- Light
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 480 gp
Special
The holder of this item gains:
- Perfectly Balanced Strike: Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Lacerate ()
Slash at your target's vital points to make it .
- Whirlwind Attack ()
Strike out at all nearby foes, making separate Attack rolls against each target.
Where to find
- * Found in an Opulent Chest X: -1572 Y: 976 in Jaheira's Hideout Basement under Elerrathin's Home in the Lower City. The chest is in a room behind a DC18 locked bookcase X: -1562 Y: 980.
Notes and Trivia
- This weapon can originally be found in Baldur's Gate 2, being one of the best weapons in that game, as it allows the wielder to have one more attack per round.