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Andorn
“Be ready for anything. I told you this wouldn't be easy...„
Description
Andorn is the pragmatic one of his group; robbing crypts is dangerous work and he knows it, though he does not necessarily like it. He tries to calm his friends and lead, though he himself is also twitchy and undisciplined.
While speaking to the party through the door, if he feels threatened, he tries to bluff, that he has much stronger allies inside. If informing him, that the group outside the entrance fled, he is not surprised, even describing them as 'a bit soft.'
Involvement
Act One
If approaching Andorn from within the Refectory ruins, he assumes the party members are after the same loot, that his crew is and becomes instantly hostile. He calls his allies for help. Alternatively, the party can speak with him through the door from outside the Chapel Entrance at X: 284 Y: 372.
Combat
Attacks and abilities
Difficulty changes
- Andorn cannot make attacks of opportunity in Explorer difficulty.
- On Balanced difficulty and below, Andorn's attacks cannot critically hit.
Notable loot
External links
- Andorn on the Forgotten Realms Wiki