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Mari
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Mari is one of the bandits raiding the Overgrown Ruins in Act One.

“Barton: Something's rotten about this.
Mari: Well it is a crypt, ain't it? Rot's to be expected.„
Description
Mari is the group's lockpick and has been trying to break into the crypt for days alongside her friend, Barton. She is alert and suspicious, like the rest of the crew. If the player opens the door she’s trying to lockpick, she’ll be surprised and question it (even when Barton tries to dismiss it.) She's easily spooked by the masonry stone falling through the roof (if the players drop it).
She is more loyal than the rest of her group, and will react emotionally and become enraged if she finds Barton dead.
Involvement
Act One
Mari is instantly hostile to the party. If spotted in the Refectory, Mari quickly flees the area to alert the other bandits.
Combat
Attacks and abilities
Notable loot
External links
Mari on the Forgotten Realms Wiki