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Grush

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Revision as of 04:43, 20 November 2024 by SmolPetra (talk | contribs) (copyedit)
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Lookout Grush is a goblin stationed at the Shattered Sanctum in Act One. He and Spike Torturer Spike interrogate Liam Liam next to the Bloodied Shrine.

Portrait Grush.png
Keep yer mitts off the prisoner. 'E's mine. MINE
Grush

Involvement

Act One

When approached, a cutscene will play out where Spike is torturing Liam, and he asks the party if they will join him. The party can join and/or take over the interrogation, force them to leave using their Illithid tadpole, or lie to them that they have been relieved of their duties.

If the party tortures Liam such that he reveals the Emerald Grove's location, Grush will inform Minthara Minthara, who will prepare an assault on the Grove. After informing Minthara, they will move to where Abdirak Abdirak is and loiter.

If they witness a party member undergo the pain ritual, Spike claims he needs to "see it again" and commands Grush to undergo the ritual as well. The party can humorously watch as Grush takes hit after hit, eventually succumbing and getting Knocked Out Knocked Out.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Notable loot

External links