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Lora (goblin)

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Revision as of 07:49, 11 November 2024 by NtCarlson (talk | contribs) (Added combat-relevant skills to infobox)
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Sharp-Eye Lora is a Goblin Sharp-Eye in the Shadow-Cursed Lands in Act Two. She will greet the party immediately upon entering the Shadow-Cursed Lands, if entering from Rosymorn Monastery Trail, treating them as a True Soul.

Involvement

If the party decides to play along, they can talk to Drider and arrange safe travel to Moonrise Towers, where she and her fellow goblins will accompany them. If she survives the Harper ambush, or the party does not encounter her, she will be found at Moonrise Towers along with Vez Brawler Vez and Gronag Warrior Gronag west of the throne room.

Combat

Attacks and abilities

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Allies

Notable loot

Related quests

Notes

  • Grants 75 experience when killed.