Bloodfang
Portrait
STR
DEX
CON
INT
WIS
CHA
17 (+3)
15 (+2)
15 (+2)
3 (-4)
12 (+1)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
-4
+1
-2
Athletics
Acrobatics
Perception
3
2
5
You gain +5 to Initiative and can no longer be surprised.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
17 (+3)
15 (+2)
15 (+2)
3 (-4)
12 (+1)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
-4
+1
-2
Athletics
Acrobatics
Perception
3
2
5
You gain +5 to Initiative and can no longer be surprised.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
17 (+3)
15 (+2)
15 (+2)
3 (-4)
12 (+1)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
-4
+1
-2
Athletics
Acrobatics
Perception
3
2
5
You gain +5 to Initiative and can no longer be surprised.
Automatically attack an enemy moving out of your reach.
Bloodfang is a Dire
Wolf found in the ballroom of the
Szarr Palace in
Baldur's Gate 3 . He can be spotted initially munching on the remains of a half-elf party guest.
Involvement
Bloodfang will join the combat after the party speaks to Blaise Hhune upon entering the ballroom.
Combat
Attacks and abilities
Characters
Locations Quests