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Boar Companion
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Boar Companion is a variant of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
which is a Subclass Feature ofDescription
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Properties
- Cost:
- Action
- Details:
- Range: 18 m / 60 ft
- Recharge: Short rest
Verres
13 (+1)
|
11
|
12 (+1)
|
2 (-4)
|
9 (-1)
|
5 (-3)
|
Summon a Boar companion that can sweep through the battlefield and knock enemies off their feet.
- 1d6 + 1Slashing damage. : Gore a target to deal
- 1d4 + 1Slashing damage and potentially knocks targets . : Charge forward, attacking all hostile creatures in the way. Deals
- : You deal an additional 1d6 damage to creatures marked by your Ranger's
Your boar companion has 11 Hit Points and 11 Armour Class.
At Higher Levels
Level 5
Verres Major
- 2Slashing and gaining Resistance to physical damage, and Advantage on Strength Checks and Saving Throws : Go into a frenzy, increasing your melee attack damage by
- : Only usable while Raging. Gore an enemy while in a fit of rage.
- Armour Class, damage, and attack rolls (even though this is not stated) equal to your Proficiency Bonus. : Your summoned companions receive a bonus to
Your Boar companion now has 27 Hit Points and 14 Armour Class. Its Strength increases by 2.
Level 7
Level 8
Your Boar companion now has 51 Hit Points and 15 Armour Class.
Level 11
Verres Calamitosus
- : Kicks up mud in a large cone to reduce your enemies' Movement Speed and AC
- : Grants all your companions an extra attack.
Your Boar companion now has 85 Hit Points and 17 Armour Class. Its Constitution increases by 4.
How to learn
Notes
- The summoned boar companion is named Verres, Latin for "boar".