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Fighting style
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Fighting Style is a class feature available to Fighters at Level 1, Paladins and Rangers at Level 2, and College of Swords Bards at Level 3.
List of Fighting Styles
Fighting Style | Available To | Description |
---|---|---|
Archery | Fighter, Ranger | You gain a +2 bonus to Attack rolls you make with ranged Weapons. |
Defense | Fighter, Paladin, Ranger | You gain a +1 bonus to Armour Class while wearing Armour. |
Duelling | Fighter, Paladin, Ranger, College of Swords | When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon. |
Great Weapon Fighting | Fighter, Paladin | When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
(Note: Unlike in 5th Edition rules, in the current patch, added damage dice from sources like Superiority Dice, Divine Smite, and a Fire- or Poison-dipped weapon may also be rerolled.) |
Protection | Fighter, Paladin | When you have a Shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy.
(This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.) |
Two Weapon Fighting | Fighter, Ranger, College of Swords | When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack. |