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Wren

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Wren is a Lightfoot Halfling Druid possibly encountered during Act One. He is a member of the Shadow Druids who has been conspiring with Kagha to take over the Emerald Grove in the name of their violent order. He is involved in the last stages of Investigate Kagha quest.

Involvement

Wren can be encountered quite early, though unknowingly so. Inside the Inner Sanctum, he along with his fellow Shadow Druids Olodan and Pinta are Wild Shaped as rats. Even with Speak with Animals, they will remain silent and attempt to seem threatening.

When enough evidence of Kagha's schemes with her is revealed, Olodan and her druids will reveal themselves then openly admit to their plans. Whether Kagha is convinced or not to turn against them, he will fight to the death alongside his fellow Shadow Druids.

Related Quests

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Lunar Mend.webp
Lunar Mend Lunar Mend ()
D8 Healing.png 1d8 (1~8) hit points

Expend Spell Slots to regain Hit Points while wild shaped.

You regain 1d8hit points per Spell Slot level.

 Range: Self
Wild Shape Bear.webp
Wild Shape: Bear Wild Shape: Bear ()

Assume shape of a polar bear that can Goad Goad enemies into attacking it. The polar bear has a starting health of HP Icon.png 30 hit points that increases every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attribution of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.