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Dying (Condition)

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Revision as of 11:54, 9 July 2024 by 69.128.193.179 (talk) (Added 'prevents healing' (i have only tried it once with healing word though...))
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  • This creature is dying. It will not move, take actions, or respond to damage in any way.
  • Attacks at melee range are guaranteed to hit and be critical hits. Ranged attacks have Advantage Icon.png Advantage.

Notes

  • This condition has no in-game description.
  • Affects the mind flayer in the Nautiloid Wreck at X: 177 Y: 323.
  • (Unconfirmed, needs more thorough tests) Seems to prevent healing.