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User:TitanstringEnjoyer/List of quest steps that reward experience

< User:TitanstringEnjoyer
Revision as of 00:48, 7 July 2024 by TitanstringEnjoyer (talk | contribs) (→‎Act 1: add notes to get the hidden TUT_Lab_ExtractedIntDev)

PERSONAL NOTES

There are 794 quest steps that reward experience so making this list will take a while. < PROGRESS: 28/794 >

All the steps are defined in the file quest_prototypes.lsx, and each step includes several references defined in the files:

  • objective_prototypes.lsx
  • english.loca.xml
  • ExperienceRewards.lsx
  • AreaLevelOverrides.lsx
Column How to find the data
Quest Attribute QuestTitle on the parent node, then search the handle in english.loca.xml
Objective Attribute Objective, then search the reference in objective_prototypes.lsx, then search the handle in english.loca.xml
Step description Attribute description, then search the handle in english.loca.xml
ID Attribute ID
UUID Attribute QuestStepGuid
Category Attribute ExperienceReward, then search the value in ExperienceRewards.lsx or in Experience
Area (level) Attribute StatTriggerGUID, then search the value in AreaLevelOverrides.lsx or in Area level
Level override Attribute LevelOverride
Reward Obtained with User:TitanstringEnjoyer/Template:Experience queststep by passing the reward category and the area level / level override
Notes Would be great to verify in game how to trigger each step and add some notes in there, but this is going to take forever... For now I'm just copying the attribute DevComment, sometimes it's empty or not super clear, but in most cases it's useful. I prefix it with "DevComment:" if we eventually decide to empty or remove the column, so that I can just select all the "DevComment:" in a code editor and delete its content

Since the file quest_prototypes.lsx has the quests as parent nodes and all their steps as children nodes, it's probably easier to just go quest by quest, take all the children that reward experience, then move to the next quest.

The quests are not defined in chronological order at all in quest_prototypes.lsx (for example the first quest in the file is Find the Missing Shipment Find the Missing Shipment). Since I'm interested in extracting all the data for act 1 first, to prep my second playthrough, I won't follow the order in the file.

Steps inside a quest are sometimes mutually exclusive. Maybe just add a note if it's the case? Also, this probably needs some testing in game to be 100% sure.

By act

Act 1

There are 28 quest steps that reward experience in Act One, including 6 hidden quest step.

Quest Objective Step description ID UUID Reward Category
Area (level)
Exp. Notes
Rescue the Illithid's Captive Rescue the Illithid's Captive Quest Complete We learned that the survivor aboard the nautiloid is called Shadowheart. She joined us. Freed
And
Recruited
UUID 311de798-bb62-5ff2-6781-c1a75ce02c02
CloseBoosterEasy
CRA_CrashSite (1)
5 xp DevComment:
Rescue the Illithid's Captive Rescue the Illithid's Captive Quest Complete We learned that the survivor aboard the nautiloid is called Shadowheart. We decided to go our separate ways. Freed
Did
Not
Recruit
UUID 2b294f83-8b2f-acc1-0282-990e58317235
CloseBoosterEasy
CRA_CrashSite (1)
5 xp DevComment:
Rescue the Illithid's Captive Rescue the Illithid's Captive Quest Complete We freed the captive aboard the nautiloid from her pod, but left her behind. Freed
Left
Behind
UUID eb848817-ab7f-26ee-cb2b-e3715b52cbbb
CloseBoosterEasy
CRA_CrashSite (1)
5 xp DevComment:
Daughter of Darkness Daughter of Darkness Continue travelling with Shadowheart. We recruited a half-elf named Shadowheart. She was also aboard the nautiloid - and infected with a parasite. Recruited
Beach
UUID 035d4358-e177-e025-9ed8-3ccef4cc3acd
RecruitCompanion
CRA_CrashSite (1)
30 xp DevComment: Recruited Shadowheart Beach - Is Not Githyanki
Daughter of Darkness Daughter of Darkness Continue travelling with Shadowheart. A half-elf named Shadowheart has joined the party. She was also infected aboard the nautiloid and was playing with a strange object when we met her. Recruited
Den
UUID e56a0657-9b3d-3dd5-a5cd-1d7d10aa56bd
RecruitCompanion
CRA_CrashSite (1)
30 xp DevComment: Recruited Shadowheart - Den - Saw her tampering with box (ORI_Shadowheart_SeenWithBox)
Daughter of Darkness Daughter of Darkness Continue travelling with Shadowheart. A maddened half-elf named Shadowheart arrived at our camp looking for us. We were able to calm her down and invited her to stay in our camp. Recruited
Camp
UUID 9a6bd47f-fe6a-0c01-6475-6525acb8fc16
RecruitCompanion
CRA_CrashSite (1)
30 xp DevComment: Recruited Shadowheart - Camp - Saw her influenced by the box (CAMP_Shadowheart_CFM_Ultimatum)
Daughter of Darkness Daughter of Darkness Continue travelling with Shadowheart. We recruited a half-elf named Shadowheart. She was also infected aboard the nautiloid. For some reason, she doesn't seem to trust githyanki. Recruited
Githyanki
UUID 9ce0f9b0-57f7-6023-fc36-5eee50490a77
RecruitCompanion
CRA_CrashSite (1)
30 xp DevComment: Recruited Shadowheart - Is Githyanki
Daughter of Darkness Daughter of Darkness Continue travelling with Shadowheart. We recruited a half-elf named Shadowheart. She was also infected aboard the nautiloid. For some reason, she doesn't seem to trust Lae'zel. Recruited
Laezel
UUID 0c0cc6d1-85ca-431c-0113-7522f0092b9e
RecruitCompanion
CHA_ChapelForest (2)
30 xp DevComment: Recruited Shadowheart - Has Laezel
Find a Cure Find a Cure Find a way to remove the mind flayer parasite. We've escaped the Hells on the nautiloid and crashed somewhere back in the Material Plane. We need to explore the area and find a healer. Woke
At
Crash
UUID 27ca1b03-83c8-b0d3-5189-d9cc288cafc7
ProgressMain
CRA_CrashSite (1)
5 xp DevComment: Start of Act1
The Pale Elf The Pale Elf Continue travelling with Astarion. We met a strange elf who had also been infected with a parasite. He was hostile at first, but agreed to join us when he learned we were infected too. Recruited
Astarion
UUID 6e5ca994-267b-8c40-7e61-1fe2c7c9275e
RecruitCompanion
CRA_CrashSite (1)
30 xp DevComment: Recruited Astarion - was not fooled
Explore the Ruins Explore the Ruins Find a way into the ruins. Shadowheart was trying to get into a building to look for supplies. We should see if there's anything useful in there. Shadowheart
Mention
UUID 681ece8b-a762-8a62-4877-547610f4c382
ProgressMajor
CRA_CrashSite (1)
5 xp DevComment:
Explore the Ruins Explore the Ruins Find a way into the ruins. One of the druids' books mentioned a hidden cache in some abandoned ruins to the south of the grove. We should find a way into these ruins. Read
Druid
Book
UUID e9c64953-2581-07b2-d3f6-9eaf421da6cf
ProgressMajor
DEN_Sitra'sDen (3)
15 xp DevComment:
Explore the Ruins Explore the Ruins Investigate the ruins. We found a way into the abandoned ruins. Accessed
Temple
UUID fc682670-ae29-0e62-9900-fe6ef14eae22
ProgressMajor
CHA_Crypt (2)
10 xp DevComment:
Explore the Ruins Explore the Ruins Investigate the ruins. We found a locked door, but it doesn't have a keyhole. There's got to be something interesting behind it. Weird
Door
UUID fc7d9853-59dd-af1c-f027-98a9c0abc21f
ProgressMajor
CRA_CrashSite (1)
5 xp DevComment:
Explore the Ruins Explore the Ruins Investigate the ruins. We've entered some kind of crypt. It doesn't look like anyone has been here in a while - there might still be some valuable artefacts lying around. Beach
Entrance
UUID b5888e86-d27e-71c2-2dd7-11d9f43de3d5
ProgressMajor
CHA_Crypt (2)
10 xp DevComment:
Explore the Ruins Explore the Ruins Investigate the ruins. The strange door led deeper into the ruins. There are bound to be some interesting artefacts down here. Weird
Door
Entrance
UUID ecb14e5d-ec59-5447-1102-9c464668a2d2
ProgressMajor
CHA_Crypt (2)
10 xp DevComment:
Explore the Ruins Explore the Ruins Investigate the ruins. We've entered some ruins through an underground cave. There are bound to be some interesting artefacts down here. Hatch
Entrance
UUID 2456b4af-7c2e-7ef1-cc7d-fe1c148aa422
ProgressMajor
CHA_Crypt (2)
10 xp DevComment:
Explore the Ruins Explore the Ruins Talk to the strange figure. A strange figure emerged from one of the sarcophagi we opened. Seems like he has something to say. Opened
Sarcophagus
UUID 970a9e2d-c006-68fa-69c8-f00e5a25b5be
ProgressMajor
CHA_Crypt (2)
10 xp DevComment:
Explore the Ruins Explore the Ruins Talk to the strange figure. That strange figure found our camp. What does he want? Confront
Jergal
UUID a9636d91-e4d3-ce52-b43e-51748585582b
ProgressMajor
CHA_Crypt (2)
10 xp DevComment:
Explore the Ruins Explore the Ruins Quest Complete The strange figure said he would see us again soon. He was probably the ruins' greatest secret, but there's no harm in checking for more valuables. Exit
UUID dacf481a-a7df-6b26-b1db-ecc5de9d5ced
CloseMajor
CHA_Crypt (2)
30 xp DevComment:
Explore the Ruins Explore the Ruins Quest Complete That strange figure somehow found our camp. He was probably the ruins' greatest secret, but there could still be some treasure down there. Jergal
At
Camp
UUID 79f6d460-585d-973f-863d-2ee71fed61e5
ProgressMajor
CHA_Crypt (2)
10 xp DevComment:
Explore the Ruins Explore the Ruins Quest Complete The strange figure admitted he was the 'Guardian of Tombs' and that he'd been sealed within one of the ruins' sarcophagi. He was likely the ruins' greatest secret. Connected
Sarcophagus
Jergal
UUID ad63a936-42b8-e48e-52c9-75f6291b700f
CloseMajor
CHA_Crypt (2)
30 xp DevComment: Learned about the Guardian of Tombs (triggered ReadSarcophagusPlaque) and then Talked to Jergal in Camp about it - should be a specific node in his Camp dialog for this
HIDDEN HIDDEN HIDDEN TUT
Lab
Extracted
IntDev
UUID 341dcd7c-4ad9-9309-526c-b36b461ae8c8
CloseMajor
CRA_CrashSite (1)
20 xp This is completed by freeing Us Us from the head of Myrnath Myrnath in the Nautiloid.
HIDDEN HIDDEN HIDDEN CRA
Escape
Saved
Thralls
UUID bf0d360e-6bf7-f382-5025-9fc954cadec1
BypassedCombatMedium
CRA_CrashSite (1)
30 xp PERSONAL NOTES: Can't be completed, the fishermen have been removed from the game before release.
DevComment: Saved the enthralled fishermen in CRA
HIDDEN HIDDEN HIDDEN CRA
Escape
Thralls
Died
UUID eecbe039-2b27-1b6b-b950-833b22496c07
CloseBoosterEasy
CRA_CrashSite (1)
5 xp PERSONAL NOTES: Can't be completed, the fishermen have been removed from the game before release.
DevComment: Thralls die by the player's hand instead of saving them
HIDDEN HIDDEN HIDDEN CRA
Harper
Booster
Looted
UUID ee2a62ba-9dfe-b354-976f-ccdc41504f23
CloseBoosterEasy
CRA_CrashSite (1)
5 xp DevComment: Pick the pouch from the spider nest in CHA
HIDDEN HIDDEN HIDDEN ORI
Gale
Freed
UUID 52441e70-0969-0af6-b3b8-f63e3ac2dd13
CloseBoosterEasy
CRA_CrashSite (1)
5 xp DevComment:
HIDDEN HIDDEN HIDDEN CAMP
OwlbearCub
Tamed
UUID b75c4542-4f30-0215-a074-f5f388dfdc0b
CloseBoosterEasy
CAMP (1)
5 xp DevComment: Tame the Owlbear Cub in CAMP

Act 2

Quest Objective Step description ID UUID Reward Category
Area (level)
Exp. Notes

Act 3

Quest Objective Step description ID UUID Reward Category
Area (level)
Exp. Notes

By reward category

RecruitCompanion

UUID 32b161e3-2f2d-4021-b3da-1ffc058e6e42
(note: Shadowhearts has her own category
UUID 1b6300aa-82a9-4acc-beaa-f3c3705680c4
)

There are 11 quest steps using the "RecruitCompanion" reward category, all in Act One.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

CombatCloseBooster

UUID d28b13b0-e0c0-4b5c-b166-ff17e50322cf

There are 2 quest steps using the "CombatCloseBooster" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

CombatCloseMajor

UUID fae81b0d-9561-41c4-b71a-883272cfd3da

There are 4 quest steps using the "CombatCloseMajor" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

ProgressBooster

UUID bbac01c1-eddd-416a-837b-317944d09413

There are 240 quest steps using the "ProgressBooster" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

ProgressMajor

UUID 85e62526-1d6d-4efb-8897-c602e530e7bf

There are 121 quest steps using the "ProgressMajor" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

CloseBoosterEasy

UUID ce7f8aea-6f9a-49b8-a3dd-7fb12d2eb745

There are 114 quest steps using the "CloseBoosterEasy" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

CombatCloseMain

UUID 7aa9ef5d-b431-4a94-85d9-a68d915d3b64

There are 0 quest steps using the "CombatCloseMain" reward category.

CloseBoosterHard

UUID 67439439-7cba-4077-81e8-3224086fc6f7

There are 63 quest steps using the "CloseBoosterHard" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

ProgressMain

UUID 0ccb6004-47e8-4356-9299-2f69fdfcb13d

There are 51 quest steps using the "ProgressMain" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

CloseMajor

UUID 436a9e5d-2102-4048-964d-2055a295e73e

There are 167 quest steps using the "CloseMajor" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

BypassedCombatMedium

UUID 86b0c895-49cd-4152-9b1e-dc2acd224025

There are 9 quest steps using the "BypassedCombatMedium" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes

CloseMain

UUID 572cc0bc-ecf3-4a85-84be-10bdd2d60f3b

There are 23 quest steps using the "CloseMain" reward category, x in Act One, y in Act Two and z in Act Three.

Act Quest Objective Step description ID UUID Area (level) Exp. Notes