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Trip Attack (Ranged)
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Trip Attack (Ranged) is a Battle Master Fighter Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly knock them Prone.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and possibly knock the target Prone.
Prerequisite: The target must be Large or smaller.
Properties
Action + Superiority Die
- Damage: Weapon Damage + 1d8Physical (Inherits Weapon Damage Type)
- Attack roll
- Range: 18 m / 60 ft (Inherits Weapon Range)
- Strength saving throw to avoid being knocked Prone
Prone |
Duration: 1 turn
|
At Higher Levels
When this maneuver is used at Battle Master level 10, the damage added by the Superiority Die increases to 1d10Physical (not available in Early Access).