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Artificial Leech (+1)
Artificial Leech is an uncommon, lightly enchanted (+1) variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
Though blood and age have rusted the mechanism, a good twist can still make the blades on this bloodletting device spin.
Properties
- Damage
- 1d4 + 1 (2~5) + Strength or Dexterity modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 65 gp
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UID
MAG_Surgeon_LeechUUID
a27e3e3a-ef55-4733-9655-29c7913d26d5
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
- Bloodletting ()
Pierce an enemy's flesh and possible make them . Some Undead and Constructs can't suffer Bleeding.
Where to find
- *Dropped by Sister Geanne as part of the Malus Thorm boss fight in the House of Healing.
Notes
None of the weapon actions provided by this weapon are actually availiable to the player when the weapon is equipped.
- When wielded by any nurse this weapon deals an addtional 1d6 Necrotic damage, this is likely the cause of the misplaced '1d6' in the weapons list of properties.