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Hold Monster

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Revision as of 03:53, 1 February 2024 by Willach (talk | contribs) (Correction to upcast notes; Hold Monster can affect more targets at higher levels (i.e. 2 targets with a 6th level spell slot))
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Hold Monster.webp

Hold Monster is a level 5 enchantment spell. This spell allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.

Description

Paralyse Paralyse a creature. It can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits.

No effect on undead.

Properties

Cost
Action + Level 5 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 5th.

Condition: Paralysed

Paralysed Paralysed

Duration: 10 turns

Wisdom saving throw

How to learn

Classes:

Visuals

External Links