Equipment |
Slot |
Maximum DC Increase |
Notes |
Found in Act
|
Rhapsody |
Weapons - Light |
+3 |
Scarlet Remittance - +1 bonus to Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3. |
3
|
Browbeaten Circlet |
Headwear |
+1 |
Browbeaten - The wearer gains a +1 bonus to spell save DC while Threatened |
1
|
The Shadespell Circlet |
Headwear |
+1 |
Shadespell - While the wearer is obscured in shadow, their spells gain a +1 bonus to Spell Save DC |
1
|
Hat of Uninhibited Kushigo |
Headwear |
+1 |
Lay Bare Their Weakness - After dealing damage with an unarmed attack, the wearer gains a +1 bonus to their spell save DC until the end of their turn. |
2
|
Hat of Uninhibited Kushigo |
Headwear |
+1 |
Lay Bare Their Weakness - After dealing damage with an unarmed attack, the wearer gains a +1 bonus to their spell save DC until the end of their turn. |
2
|
Helmet of Arcane Acuity |
Headwear - Light |
+10 |
Battle Acuity - Whenever you deal damage with a weapon attack, you gain Arcane Acuity for 2 turns. |
2
|
Hat of Fire Acuity |
Headwear |
+10 |
Fire Acuity - grants the wearer Arcane Acuity whenever they deal Fire damage. |
2
|
Hat of Fire Acuity |
Headwear |
+10 |
Thunderous Acuity - grants Arcane Acuity whenever the wearer deals Thunder damage. |
2
|