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Sneak Attack (Melee)

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Revision as of 06:59, 11 March 2023 by Majesstic (talk | contribs) (category; cleanup)
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Sneak Attack (Melee) is a Rogue Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.

Description

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties

Action (if attacking with main hand weapon) Bonus action (if attacking with off-hand weapon)

  • Damage: Weapon Damage + 1d6Damage TypesPhysical
    • Note: Sneak Attack Damage Type is inherited from attacking weapon
  •  Melee: 1.5 m / 5  ft (range inherited from attacking weapon)
  • Recharge: Once Per Turn

At Higher Levels

For every 2 Rogue Levels above 1, your Sneak Attack deals an additional 1d6Damage TypesPhysical damage. For example:

  • 2d6Damage TypesPhysical at Rogue Level 3
  • 3d6Damage TypesPhysical at Rogue Level 5