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Fighting style

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Revision as of 01:15, 5 March 2023 by Majesstic (talk | contribs) (clarification about GWF)
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Fighting Style is a class feature available to Fighters at Level 1 and Paladins and Rangers at Level 2.

List of Fighting Styles

Fighting Style Available To Description
Fighting Style Archery Icon.png Archery Fighter, Ranger You gain a +2 bonus to Ranged Weapon Attacks.
Fighting Style Defence Icon.png Defence Fighter, Paladin, Ranger You gain a +1 bonus to Armour Class while wearing armour.
Fighting Style Duelling Icon.png Duelling Fighter, Paladin, Ranger When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon.
Fighting Style Great Weapon Icon.png Great Weapon Fighting Fighter, Paladin When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.

(Note: Unlike in 5th Edition rules, in the current patch, added damage dice from sources like Superiority Dice, Divine Smite, and a Fire- or Poison-dipped weapon may also be rerolled.)

Fighting Style Protection Icon.png Protection Fighter, Paladin When you have a shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy.

(This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.)

Fighting Style Two Weapon Icon.png Two Weapon Fighting Fighter, Ranger When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.