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The Great Old One
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Warlocks bound to eldritch beings in the Far Realms work toward inscrutable goals, gaining strange powers over entropy and the mind.
Warlocks bound to eldritch beings in the Far Realms work toward inscrutable goals, gaining strange powers over entropy and the mind.
The Great Old One is one of the Subclasses of Warlock. These Warlocks are acolytes of eldritch entities that are incomprehensible to regular mortals. They are given the ability to channel magic through pacts with these ancient beings in order to control the fabric of reality itself.
Subclass Features
This subclass obtains all the features from its base class, Warlock, in addition to its unique features outlined below.
- When you land a Critical Hit against a creature, that creature and any nearby enemies must succeed a Wisdom saving throw or become until the end of their next turn.
- Impose Disadvantage on an Attack roll against you. If the attack misses, you gain Advantage on your next Attack roll against the attacker for 1 turn. Recharge: Short rest
- An elder being shields your brain. You gain Resistance to Psychic damage.
- Your patron doesn't appreciate attempts to attack your mind. When you take Psychic damage, your attacker takes the same damage.