User:OrbitUtmost/Sandbox/ReverberationStackerGuide
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Introduction
- Hi all, this is my first guide, so sorry for any technical errors.
- TL:DR; This is for a build that comes fully online in early act 2, and pushes hard into the mechanic.
- This build started as something I put together for my Tactician run to make Shadowheart, who's is definitely lack-luster. Instead, we make her , which is still nice enough thematically and also packs a big punch. Tempest Cleric applications are what will be discussed for most of this build, but there will be a section at the end discussing other options for min-max.
- I'm not positive all of this works as described, some of the reverberation items are a little funky, but as of patch 4 & 5 the build feels great into early act 3, regardless of what may not be working as we want?
- I hope you enjoy knocking enemies on their asses, and let me know how I can improve the guide.
General Overview
wip
Items and Acquisition
Items for reverb cleric, comes online early act 2: coldbrim hat: Found in a locked chest in a hidden room behind a bookcase in Balthazar's Chambers inside the First Floor of Moonrise Towers. Thunderskin cloak: Sold by Araj Oblodra in Moonrise Towers. Adamantine Splint / Sheild: Grimforge Gloves of Beligierent Skies: Inside an elegant chest in the Inquisitor's Chamber of Crèche Y'llek, along the southern wall of the room, on the western side. Boots of Stormy Clamour: Sold by Omeluum in the Ebonlake Grotto after completing Help Omeluum investigate the parasite. Ring of Spiteful Thunder: Sold by Roah Moonglow in Moonrise Towers, Act II. Necklace of Elemental Augmentation (only useful for firebolt or shocking grasp?): Inside a display case in Inquisitor's chamber at X: 1379 Y: -662, Crèche Y'llek. Spineshudder Amulet: Looted from the Mimic X: -171 Y: -195 in the bedroom on the upper floor of Moonrise Towers.
Item | Acquisition | What Do? |
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Coldbrim Hat | Found in a locked chest in a hidden room behind a bookcase in Balthazar's Chambers inside the First Floor of Moonrise Towers. | Applies "
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Gameplay and Combos
WIP
Leveling and Progression
WIP
GarbageSectionTBD
https://bg3.wiki/wiki/Reverberation_(Condition)
Items that apply Reverberation
- Gloves of Belligerent Skies: When the wielder deals Radiant, Lightning, or Thunder damage, apply 2 turns of Reverberation to the target(s).
- Boots of Stormy Clamour: When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation.
- Spineshudder Amulet: When the wearer deals damage with a ranged Spell Attack, inflict 2 turns of on the target(s).
- Markoheshkir: Grants which can grant : When you deal spell damage, inflict 1 turn of Reverberation upon the target. [As well as other benefits]
Items that interact with Reverberation
- Ring of Absolute Force: If the wearer bears the Absolute's brand, they deal 1 additional Thunder damage. [Currently works even if the wearer is not branded]
- Thunderskin Cloak: When a creature with deals damage to the wearer, the creature needs to make a Constitution Saving Throw or become .
- Ring of Spiteful Thunder: When the wearer deals Thunder damage to a creature, it becomes unless it succeeds a Constitution Saving Throw.
Notes
- Until Patch #3, Reverberation was bugged. While it applied the stacking penalties to Strength, Dexterity, and Constitution Saving Throws, it did not deal thunder damage and prone. As of Patch #3, now works as described.
- The different items that can apply Reverberation do not all work as expected from their description.