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Returning Pike

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Revision as of 17:42, 2 December 2023 by HarveyPekar (talk | contribs) (this got a rarity bump!)
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Returning Pike image

Returning Pike is a rare, lightly enchanted (+1) special variant of the Pikes family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

A 'Crazy Wilbur' is a technique invented by the dwarvish Ticklebeard Clan. It involves getting your larger enemies to swallow your weapon, then calling it back to you - as messily as possible.

Properties

Damage
D10 Piercing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesPiercing
Details
Pikes Pikes
Rarity: Rare
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Thrown Thrown
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 8.1 kg / 16.2 lb
Price: 65 gp
UID MAG_Throwable_Pike
UUID 1047ac9f-7860-44fd-9154-0f06fe64936c

Special

The holder of this item gains:

Homing Weapon
This weapon will return to its owner when thrown.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Brace (Melee) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.

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