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Three
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Three | |||||||
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Stats | |||||||
Level 1 | |||||||
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Race | Goblin | ||||||
Type | Humanoid | ||||||
HP | 6; 7TTactician | ||||||
AC | 15 | ||||||
Movement Speed | 7.5 m / 25 ft | ||||||
Size | Small | ||||||
Weight | 10 kg / 20 kg | ||||||
Proficiency Bonus | +1 | ||||||
Initiative | 2 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Worg Pens | ||||||
Three is a goblin child NPC from Act One. They can be found in the Worg Pens within the Goblin Camp, eagerly pelting a Cave Bear with rocks.
Attacks and abilities
Notes
- In combat, if One or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the Shattered Sanctum. However, this will not turn the entire Goblin Camp hostile.
- If the party has an animal with them, such as a , One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with or a similar action.