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Paralysing Critical

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Revision as of 08:08, 19 November 2023 by HiddenDragon (talk | contribs) (Created page with "{{ActionPage | image = Paralysed Condition Icon.webp | summary = '''Paralysing Critical''' is a passive feature/reaction that allows the user to paralyse a humanoid after landing a critical hit. | description = Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can {{Cond|Paralysed|Paralyse}} the target for 2 turns. | cost = reaction | recharge = Long Rest | condition = Paralysed | condition duration = 2...")
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Paralysed Condition Icon.webp

Paralysing Critical is a passive feature/reaction that allows the user to paralyse a humanoid after landing a critical hit.

Description

Once per Long Rest, when scoring a Critical Hit on a humanoid, the wearer can Paralyse Paralyse the target for 2 turns.

Properties

Cost:
Reaction
Details:
Recharge: Long rest

Condition: Paralysed

Paralysed Paralysed

Duration: 2 turns

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