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Command: Flee
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Command (Flee) is a variant of the Level 1 Enchantment Spell, Command. This spell allows spellcasters to order their target to temporarily flee and do nothing else.
Description
Command a creature to flee from you on its turn and do nothing else.
Properties
Action + File:Spell Slots Icon 2.png Level 1 Spell Slot
Available to level 1 Bard, Cleric and level 2 Paladin.
- Range:
18m / 60ft
- Saving Throw:
Wisdom
Command: Flee |
Duration: 1 turn
|
At Higher Levels
When the spell is cast at 2nd Level or higher, you can target an additional creature for each spell slot level above 1st. The creatures must be within 9m / 30ft
of each other.