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Bugbear Assassin
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Bugbear Assassin | |||||||
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Stats | |||||||
Level 3 | |||||||
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Race | Bugbear | ||||||
Type | Humanoid | ||||||
HP | 27 | ||||||
AC | 14 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 110kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | On the high hill east of the gate leading into the Druid Grove. | ||||||
Faction | Cult of the Absolute | ||||||
Experience on kill | 40 | ||||||
Bugbear Assassin is a unique humanoid enemy found in Act 1. This Bugbear has infuriated the Druid Grove, stalking for easy prey, which would be Nadira on the hilltop. If left unchecked, he will certainly kill the Tiefling.
Attacks and Abilities
Main Hand Attack - Morningstar
Attack roll: +4
1d8 + 2 (3~10) Piercing
1d8 (1~8) Physical
- May possibly use a Basic Poison on his weapon.
Tactics
While a lone enemy, the Bugbear Assassin can still prove dangerous at a low level. His Brute passive can stack up quite a lot of damage on a strike, making up for his average Strength. He'll also apply a Basic Poison onto his Morningstar and through the use of his Tenacity passive, always have a chance to apply the Poisoned condition.
Beyond this, he is hardly a threat for a full party.