More actions
“Scouts - get to the high ground. Raiders - charge the bastards!„
Involvement[edit | edit source]
Act One[edit | edit source]
When the party first arrive at the Emerald Grove, they find Aradin, Barth, and Remira attempting to enter the sanctuary. An arrow strikes the gatekeeper, Kanon, trapping the adventurers outside as a group of Goblins attack. Za'krug is the goblin boss who advances the ambush along with other Goblins, a Bugbear, and Worg. The group is immediately hostile to the party.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable loot[edit | edit source]
Gallery[edit | edit source]
Notes[edit | edit source]
- Similar to the weakened Intellect Devourers on the nearby beach, Za'krug and his cohort are different creatures from the general Goblin Tracker, Bugbear, etc. found throughout Act One. This is revealed on Tactician, where they lack the racial bonuses found on otherwise identical enemies. In Za'krug's case, he lacks the passive .
External links[edit | edit source]
- Za'krug on the Forgotten Realms Wiki