More actions
outcome | input |
---|---|
there is an empty entry first | |
1d4 (1~4) Fire
|
damage=amount:1d4,type:Fire |
4d4 + 4 (8~20) + Strength or Dexterity modifier Acid per turn (DEX save to halve)
|
damage = amount:4d4+4, type:Acid, mod:finesse, per:turn, save:DEX, save effect:half |
4d4 + 4 (8~20) + Strength modifier Fire per turn
|
damage = amount:4d4+4, type:Fire, mod:finesse, per:turn, save:DEX, save effect:half |